Here's an evocative Twine horror game to include in the next version of my Death in the Digital Age course.
Here's an evocative Twine horror game to include in the next version of my Death in the Digital Age course.
A bit dated now, but still a good overview of the dynamic between interactive narrative structures and narrative motifs.
A bit dated now, but still a good overview of the dynamic between interactive narrative structures and narrative motifs.
A Twine game about rebooting the world after the apocalypse
A Twine game about rebooting the world after the apocalypse
A tool to shrink recognized commands in Inform in order to create limited parser games. Good for games about power and agency.
A tool to shrink recognized commands in Inform in order to create limited parser games. Good for games about power and agency.