Pierre Chevalier's "Destroy / Wait" is another dilemma game in Twine, with every move a choice between the two title actions. An existential god game that undoes the meaning of "god" game.
Do you or don't you punch a Nazi? A Twine game by Rex Mundane. The graphics and text don't necessarily tell the same story. Also notable for being a "dilemma" game, where every move is a choice between two opposing choices.